
Geoffrey Lillemon
Geoffrey Lillemon (b. 1981, USA/Netherlands) is an Amsterdam-based digital artist working across CGI, browser-based art, real-time systems and emerging technologies.
Since the early 2000s, Lillemon has used the web browser as a medium for cinematic, interactive and autonomous artworks, combining classical imagery, the macabre and computational systems. Through his long-running platform Oculart, he has developed a body of work in which code, CGI and procedural logic become materials for performance, behaviour and transformation.
His work has been commissioned, exhibited and acquired by major museums and cultural institutions, including the Stedelijk Museum Amsterdam, Centre Pompidou and Museum Boijmans Van Beuningen.
In parallel, Lillemon has worked across technology, music, fashion and commercial culture, developing experimental projects for global artists, brands and institutions. His recent work includes commissions from Anthropic, Nxt Museum, and the Somerset House.
Output as Input
In software, one process's output is another's input. In this 15-minute talk, Geoffrey Lillemon applies that rule to art, chaining fourteen of his real-time browser artworks so that each one feeds the next.
A capture event in a chess engine causes lightning to strike in a storm, where the thunder conducts a string quartet's generative music. The quartet's movements set off a kinematic reaction: a demonic ritual breathes life into glowing embers. The embers rise as spiraling DNA strands, and the strands dictate the chord logic of a wolf performing under the eclipse. The orbit of the eclipse, and the notes the wolf plays in response, set the physics of a ragdoll that is brought to life by signals from SETI data.
What comes out is a chain of cause and effect that no single artwork could produce alone. The individual works matter less than the design of the conversions between them, and the process becomes the art.
























